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Japanese Modular Kit

technical breakdown - https://www.liam-harrison-3d.com/japanese-modular-kit

The main focus of this project was to create a versatile, game-ready modular environment kit that can be used to create a large variety of buildings quickly.

Initially, I intended to create only the building kit, but it evolved into creating a full-scale environment with foliage assets and props.

Everything has been created from scratch, except for the textures, which are from free libraries such as AmbientCG, Polyhaven, and Quixel. I have made the master materials, which feature a Vertex painting shader, a Material layering system (with RGB masks), Landscape material with RVTs (Runtime Virtual Textures), and a Foliage shader.